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Live Stream Games

These are a few examples of the games I've made for Adult Swim's Fishcenter Live. I design these games around engaging a live audience by letting viewers interact with the show in different ways, or by allowing the fish (the show's central characters) to unwittingly change the course of the episode. I create these using Unity, C#, Blender and Photoshop, generally in a short timespan, sometimes sourcing various image and audio assets from other websites.

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 RO TO CHOE 

A weekly mini game where fish compete for the top spot in a modified version of Tic-Tac-Toe, perfectly balanced for fish vs. fish play.

 

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 WILD CARD WEDNESDAYS 

A weekly event where viewers call in to pick a random card that modifies the show.

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Viewers call in and try to get a hole in one to win points for their favorite fish.

 

> Level 1

> Level 2

 HAM HOLE MINI GOLF 

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 COIN QUEST V.2 

A redesign of Coin Quest, a daily 3 round game where the fish swim through overlayed coins to win points. I rebuilt Coin Quest from the ground up and implemented new "special coins" that modify the base game. 

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A game where callers try to collect as many coins as possible by launching Bijou based on the wind's velocity and power.

 

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 BIJOU BALL 

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 FISH SCALES 

Callers try to balance the objects weight against the weight of the fish.

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 SORRY 

A Sorry-like game for green screen use. Fish pop the bubble to determine how far they move.

 

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 POLLMASTER 

A green-screenable Unity app + chrome plugin that reads messages from the livestream chat and tallies them in real time. Stream integration code by Manny Momot and David Califf

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